13.11.2012, 07:57   #133
bora bora
  bora bora
: 29.09.2007
: anime home
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. ... , .... ^_^


Michael: The skilled and versatile smooth operator. He is the retired bank robber and older guy whos still tough and misses the thrill. He will have his own luxury car from the start.

Trevor: The skilled helicopter pilot. He is, according to Guardian, a psychotic career criminal with a shady military background. He is inspired by the typical Grand Theft Auto player, who only roams around to cause havoc.

Franklin: The skilled driver and sniper. He is a younger character working in vehicle repossession for a group of Armenian gangsters. He is in search of a mentor, and finds one after meeting Michael during a repo job with Franklin.

Characters are selected through a radial menu.

Character switching during missions is partially scripted.

Missions & Multiplayer

The story is built around five or six major robberies.

Missions are long and deep. There will be different endings based on player choices.

Mission-types will vary, including big and small events , explosive, infiltration, super spectacular, family, invasion, hostage recovery, heists and robberies. Plus classic Grand

Theft Auto missions but updated and improved.

Side-missions similar to Taxi, Ambulance, and Vigilante will return, but probably not identical to those from previous games.

Dynamic music during missions.

No co-op for single-player missions, but there will be co-op modes in multiplayer.

Multiplayer is a big focus. There will be a lot of content to keep players busy.


The map can be fully explored from the very beginning.

Underwater world (with underwater caves) and diving equipment confirmed.

Californias Salt Sea is known as Alamo Sea.

There will be a functioning ecosystem with wildlife. Wild dogs confirmed.

Dan Houser on Grand Theft Auto outside America: I dont know. I thought about it. A lot. Argued it every which way. I think, my own sense, speaking for myself and not for the company, is that its as much a product Americana. Thats such a big part of the game. You know, you could make a great game set in Amsterdam. Would it be Grand Theft Auto? I dont know. We havent done it, so I cant really offer a comment or an opinion on it. Weve avoided it because we think that part of the experience of Grand Theft Auto is its engagement with America, or American media, American movies, American culture or whatever. Some kind of Americana is such a part of the games, that in removing that, it would bizarrely make them lose their universality.


Radio stations will feature weather reports and other news.

Radio Love is one of the confirmed songs.

Mechanics and Systems

Cover mechanics have been greatly improved and cover will be very important.

Dan Houser on economy: You will be able to spend money to buy interesting and fun things like expensive toys. We are still working on the economy but it will be a strong element in the game and players will be eager to make money to spend money. Something along the lines of I went through all of this to make all this money and now Im going to spend it on this crazy item.

The physics engine has been rewritten.

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