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Старый 15.06.2007, 13:44   #2
Wanted
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// European Day of Defeat:Source Config
// Public (FFA) Version
// Compliant with ClanBase, Electronic Sports League and Hostile Tactics Gaming Network
//
// **************************************
// server name
// **************************************
hostname "Day of Defeat: Source server" // Name of the server.

// **************************************
// Passswords
// **************************************
rcon_password "yourPASSWORDhere" // Remote control password.
sv_password "" // Server password for entry into multiplayer games. Password = private, no password = public.

// **************************************
// Specific Day of Defeat: Source cvars
// **************************************
dod_bonusround "1" // If true, the winners of the round can attack in the intermission. Default: 1
dod_bonusroundtime "8" // Time after round win until round restarts. Default: 15
dod_enableroundwaittime "1" // Enable timers to wait between rounds. Default: 1
mp_allowrandomclass "1" // Allow players to select random class. Default: 1
mp_combinemglimits "0" // Set to 1 to combine the class limit cvars for mg34 and mg42. New limit is sum of two. Default: 0
mp_tickpointinterval "20" // Delay between point gives. Default: 30
mp_limit_allies_assault "-1" // Class limit for team: Allies class: Assault. Default: -1
mp_limit_allies_mg "1" // Class limit for team: Allies class: Machinegunner. Default: -1
mp_limit_allies_rifleman "-1" // Class limit for team: Allies class: Rifleman. Default: -1
mp_limit_allies_rocket "1" // Class limit for team: Allies class: Rocket. Default: -1
mp_limit_allies_sniper "1" // Class limit for team: Allies class: Sniper. Default: -1
mp_limit_allies_support "-1" // Class limit for team: Allies class: Support. Default: -1
mp_limit_axis_assault "-1" // Class limit for team: Axis class: Assault. Default: -1
mp_limit_axis_mg "1" // Class limit for team: Axis class: Machinegunner. Default: -1
mp_limit_axis_rifleman "-1" // Class limit for team: Axis class: Rifleman. Default: -1
mp_limit_axis_rocket "1" // Class limit for team: Axis class: Rocket. Default: -1
mp_limit_axis_sniper "1" // Class limit for team: Axis class: Sniper. Default: -1
mp_limit_axis_support "-1" // Class limit for team: Axis class: Support. Default: -1
mp_warmup_time "0" // Warmup time length in seconds. Default: 0
sv_autojointeam "0" // Skip the class and team menus and join a team immediately. Default: 0

// **************************************
// sv cvars
// **************************************
sv_allowdownload "1" // Allow clients to download files. Default: 1
sv_allowupload "1" // Allow clients to upload customizations files. Default: 1
sv_alltalk "0" // Players can hear all other players, no team restrictions. Default: 0
sv_cheats "0" // Allow cheats on server. Default: 0
sv_consistency "1" // Whether the server enforces file consistency for critical files. Default: 1
sv_gravity "800" // World gravity. Default: 800
sv_lan "0" // Server is a lan server (no heartbeat, no authentication, no non-class C addresses). Default: 0
sv_maxspeed "320" // Maximum speed a player can move. Default: 320
sv_pausable "0" // Is the server pausable. Default: 0
sv_region "-1" // The region of the world to report this server in. Default: -1
sv_timeout "30" // After this many seconds without a message from a client, the client is dropped. Default: 65
sv_voiceenable "1" // Microphone communication. Default: 1
sv_rollangle "0" // Max view roll angle Default: 0
sv_rollspeed "200" // Default: 200
sv_stepsize "18" // Distance covered with each step. Default: 18
sv_stopspeed "50" // Minimum stopping speed when on ground. Default: 100
sv_turbophysics "1" // Changes the physics in the game. Default: 0
sv_wateraccelerate "10" // Controls how you move on water. Default: 10
sv_waterfriction "1" // Controls how you move on water. Default: 1
sv_forcepreload "1" // Force server side preloading. Default: 0

// **************************************
// mp cvars
// **************************************
mp_allowspectators "1" // Toggles whether the server allows spectator mode or not. Default: 1
mp_autokick "1" // Kick idle/team-killing players. Default: 0
mp_chattime "10" // Amount of time players can chat after the game is over. Default: 10
mp_flashlight "1" // Allow flashlight. Default: 0
mp_footsteps "1" // Players can hear footsteps. Default: 1
mp_forcecamera "1" // Restricts spectator modes for dead players. Default: 0
mp_fraglimit "0" // Max number of kills any player can accumulate before server changes maps. Default: 0
mp_friendlyfire "1" // Allow team damage. Default: 0
mp_limitteams "1" // Max # of players 1 team can have over another. Default: 2
mp_timelimit "20" // Game time per map in minutes. Default: 0
mp_winlimit "0" // Max number of rounds one team can win before server changes maps. Default: 0

// **************************************
// Bandwidth & Rates
// **************************************
sv_maxrate "30000" // Max bandwidth rate allowed on server, 0 = unlimited. Default: 0
sv_minrate "8000" // Min bandwidth rate allowed on server, 0 = unlimited. Default: 0
sv_maxupdaterate "101" // Maximum updates per second that the server will allow. Default: 60
sv_minupdaterate "30" // Minimum updates per second that the server will allow. Default: 10
sv_maxcmdrate "101" // Maximum commands per second that the server will allow. Default:
sv_mincmdrate "30" // Minimum commands per second that the server will allow. Default:
sv_client_cmdrate_difference "40" // Maintains the difference between cmdrate and updaterate
sv_client_max_interp_ratio "2" // Maximum interp ratio that the server will allow. Default: -1
sv_client_min_interp_ratio "1" // Minimum interp ratio that the server will allow. Default: -1
decalfrequency "100" // Amount of time in seconds a player can spray their decal. Default: 10
fps_max "600" // Frame rate limiter. Default: 300

// **************************************
// Server Logging
// **************************************
log "on" // Control logging. on = enable logs, off = disable logs.
sv_logbans "1" // Log server bans in the server logs. Default: 0
sv_logecho "1" // Echo log information to the console. Default: 1
sv_logfile "1" // Log server information in the log file. Default: 1
sv_log_onefile "1" // Log server information to only one file. Default: 0

// **************************************
// Server Admin Contact
// **************************************
sv_contact "admin@domain.com" // Contact email for server sysop.

// **************************************
// Web Server (http) Download URL
// **************************************
sv_downloadurl "" // Location from which clients can download missing files.

// **************************************
// Security
// **************************************
exec "banned_user.cfg"
exec "banned_ip.cfg"
writeid
writeip

// **************************************
// addons
// **************************************
//exec "mani_server.cfg"

// **************************************
// Cvarblock, only if enabled on server
// **************************************
// cb_enforce 1
// cb_consistency 1
// cb_cvarenforce 1


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