Портал игровых серверов GMNET.RU - ArmA2.RU
spacerspacer Главная spacerspacer Форум spacerspacer Игровые Сервера spacerspacer Правила Игровых Серверов spacerspacer
Старый 27.01.2010, 10:47   #61
kju
AAS Developer
 
Аватар для kju
 
Регистрация: 14.11.2009
Сообщений: 131
Сказал cпасибо: 31
Поблагодарили 153 раз в 64 сообщениях
Thanks for the rpt. I see many grave problems, not all are related AAS for sure.


1) Did you scan your system memory with memtest86, what about CPU stability test?

2) Please do not use ANY addons while testing. You have sound mod CMS2 running and once a zombe MOD.

Код:
== "C:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe" -host -window -mod=@THE_UNDEAD_MOD_V0.8;@CSM2 
Unsupported language Russian in stringtable
Updating base class ->Default, by chn_undead\config.bin/CfgFaces/WomanHead/
Updating base class ->NonStrategic, by ca\misc3\config.bin/CfgVehicles/HeliH/
Updating base class ->InvisibleFence, by ca\misc3\config.bin/CfgVehicles/InvisibleFence2/
Mission Infected_Gorod1.Chernarus: Missing 'description.ext::Header'
Missing addons detected:
  chn_troopmon
Warning Message: Вы не можете играть или редактировать это задание, так как оно зависит от скачиваемых данных, которые были удалены.chn_troopmon
Mission Zed_Gorod1.Chernarus: Missing 'description.ext::Header'
Error loading control bin\config.bin/RscDisplayDSinterface/Controls/CA_MissionsList/
String STR_Anything not found
Error: cannot load sound 'ca\dubbing\global\radio\male05\en\engagingtargete.wss', header cannot be loaded.
Ref to nonnetwork object 9c29400# 1062841: ind_shed_01_main_ruins.p3d
Warning Message: No entry 'bin\config.bin/CfgWeapons.'.
Warning Message: No entry '.scope'.
Warning Message: '/' is not a value
Warning Message: Error: creating weapon  with scope=private
Saving undefined enum value -2147483648 / 25, context /SlowVehicles/VisibleFar/Vehicles/Item9.activationBy
Warning Message: Вы не можете играть или редактировать это задание, так как оно зависит от скачиваемых данных, которые были удалены.acex_sm_c_sound_wep_rifle, acex_sm_c_sound_wep_smg
3) Way too many network problem messages of this type:

Код:
Client: Object \d+:\d+ \(type Type_\d+\) not found.
Код:
Client: Object 99:99 (type Type_100) not found.
Client: Object 99:99 (type Type_101) not found.
Client: Object 99:99 (type Type_102) not found.
Client: Object 99:99 (type Type_103) not found.
Client: Object 99:99 (type Type_104) not found.
Client: Object 99:99 (type Type_105) not found.
Client: Object 99:99 (type Type_106) not found.
Client: Object 99:99 (type Type_107) not found.
Client: Object 99:99 (type Type_112) not found.
Client: Object 99:99 (type Type_113) not found.
Client: Object 99:99 (type Type_121) not found.
Client: Object 99:99 (type Type_144) not found.
Client: Object 99:99 (type Type_191) not found.
Client: Object 99:99 (type Type_66) not found.
Client: Object 99:99 (type Type_67) not found.
Client: Object 99:99 (type Type_70) not found.
Client: Object 99:99 (type Type_79) not found.
Client: Object 99:99 (type Type_82) not found.
Client: Object 99:99 (type Type_86) not found.
Client: Object 99:99 (type Type_88) not found.
Client: Object 99:99 (type Type_91) not found.
Client: Object 99:99 (type Type_95) not found.
Client: Object 99:99 (type Type_96) not found.
Client: Object 99:99 (type Type_98) not found.
Client: Object 99:99 (type Type_99) not found.
Also way way way too many errors of this type:

Код:
Description of unexpected vehicle:
These two are no good either. First means you were not able to select unit of the slot.
Second that it was not able to create vehicles:

Код:
NetworkClient::PrepareGame - no role assigned
Код:
Cannot create non-ai vehicle ,
Can you test packet loss to arma2.ru server? ping its ip. Or connect via TS2, show details of your account.

4) You have many errors I have yet to see by someone else.

Once your receive a NULL pointer (non existing object) and create an object from it:

Код:
"SRV vehicleRespawn.sqf (UID 9422) : Created new vehicle <NULL-object>"
"SRV vehicleRespawn.sqf (UID 3053) : Created new vehicle a0b8c00# 1055416: m997a2_ambulance.p3d"
"SRV vehicleRespawn.sqf (UID 7047) : Vehicle <NULL-object>, _lastUsedTime = 782, time =964, abandoned"
"SRV vehicleRespawn.sqf (UID 7047) : Vehicle <NULL-object>, damage = 0, canMove = false, _abandoned = true, deleting vehicle"
"SRV vehicleRespawn.sqf (UID 9422) : Vehicle <NULL-object>, _lastUsedTime = 807, time =989, abandoned"
"SRV vehicleRespawn.sqf (UID 1779) : Vehicle 7fe5000# 1055228: m1114_armored.p3d REMOTE, _lastUsedTime = 813, time =994, abandoned"
Never seen these either. It seems your game was not able to load init scripts correctly:

Код:
Error in expression <ange at which green name tags display."
"Keep an eye on the minimap to see where>
  Error position: <"Keep an eye on the minimap to see where>
  Error Пропущено ]

Error in expression <_fireteams;
myRifles = (RULES_classList select playerClass) select 1;
if( (playe>
  Error position: <select playerClass) select 1;
  Error Делитель на ноль

Error in expression < = 8>
  Error position: <= 8>
  Error Переменная зарезервирована для выражения
Error in expression < = 45>
  Error position: <= 45>
Error in expression < = 0>
  Error position: <= 0>
Error in expression < = 1500>
  Error position: <= 1500>
Error in expression <(paramsArray select _i)];

};
switch (AAS_Params_GameDuration) do
{
case 20: {>
  Error position: <AAS_Params_GameDuration) do
  Error Неопределенная переменная в выражении: aas_params_gameduration
File mpmissions\__CUR_MP.Chernarus\init.sqf, line 112


Error in expression <flags = flags + [flag1];>
  Error position: <flag1];>
  Error Неопределенная переменная в выражении: flag1
Error in expression <flags = flags + [flag2];>
  Error position: <flag2];>
  Error Неопределенная переменная в выражении: flag2
Error in expression <flags = flags + [flag3];>
  Error position: <flag3];>
  Error Неопределенная переменная в выражении: flag3
Error in expression <flags = flags + [flag4];>
  Error position: <flag4];>
  Error Неопределенная переменная в выражении: flag4
Error in expression <flags = flags + [flag5];>
  Error position: <flag5];>
  Error Неопределенная переменная в выражении: flag5
Error in expression <flags = flags + [flag6];>
  Error position: <flag6];>
  Error Неопределенная переменная в выражении: flag6
Error in expression <flags = flags + [flag7];>
  Error position: <flag7];>
  Error Неопределенная переменная в выражении: flag7
Error in expression <flags = flags + [flag8];>
  Error position: <flag8];>
  Error Неопределенная переменная в выражении: flag8

Error in expression <hisky", "Yankee", "Zulu" ]; 
 flags = [ flag1 ];	
 base_names = [ "dummy" ];
 te>
  Error position: <flag1 ];	
File mpmissions\__CUR_MP.Chernarus\init.sqf, line 146

Error in expression <};
_mname = format["zoneName",_lctr];
createMarkerLocal [ _mname , getPos (fla>
  Error position: <createMarkerLocal [ _mname , getPos (fla>
  Error 0 элементов пропущено, ожидается: 3
File mpmissions\__CUR_MP.Chernarus\init.sqf, line 176
5) Some crashes of your game:

Код:
Current time:  2010/01/24 22:27:21
=======================================================
-------------------------------------------------------
Exception code: C0000005 ACCESS_VIOLATION at 0049FF87
graphics:  D3D9, Device: NVIDIA GeForce 8800 GT, Driver:nvd3dum.dll 8.15.11.8627

Mods: CA;@CSM2
Distribution: 1464
Version 1.05.62017
Fault address:  0049FF87 01:0009EF87 C:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe
file:     
world:    utes
Prev. code bytes: 71 41 00 00 8B 4D 64 6B C0 3C 03 83 1C 01 00 00
Fault code bytes: 89 48 28 8B 4D 68 89 48 38 E9 57 41 00 00 8D 45
Registers:
EAX:FFFFFFC4 EBX:17ABB358
ECX:00000001 EDX:000000E4
ESI:0000000A EDI:00000000
CS:EIP:0023:0049FF87
SS:ESP:002B:016DE568  EBP:016DE9BC
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00010282
note: Minidump has been generated into the file C:\Users\ПапаМама\AppData\Local\ArmA 2\arma2.mdmp
Код:
Free: Memory block corrupt.
Exception code: C0000005 ACCESS_VIOLATION at 0063D661
Fault address:  0063D661 01:0023C661 C:\Program Files\Bohemia Interactive\ArmA 2\arma2.exe
file:     aas100_ChernogorskConflict (__CUR_MP)
world:    Chernarus
Prev. code bytes: 8B 45 08 EB 27 83 C8 FF EB 22 56 8B 75 08 EB 13
Fault code bytes: 8A 0C 37 8A C1 22 45 10 3A 45 10 75 05 84 4D 14
EAX:00000000 EBX:033C2ABC
ECX:28000000 EDX:00000000
ESI:00000000 EDI:8C550004
CS:EIP:0023:0063D661
SS:ESP:002B:016DF5DC  EBP:016DF5E4
Flags:00010287
6) Only seen this for you yet too, that all east units cannot be found:

Код:
Error in expression <units_east = _loc_player_units_east + [ playerEast0 ]; _loc_player_units_west = >
  Error position: <playerEast0 ]; _loc_player_units_west = >
  Error Неопределенная переменная в выражении: playereast0
Error in expression <units_east = _loc_player_units_east + [ playerEast1 ]; _loc_player_units_west = >
  Error position: <playerEast1 ]; _loc_player_units_west = >
  Error Неопределенная переменная в выражении: playereast1
Error in expression <units_east = _loc_player_units_east + [ playerEast2 ];
(removed the other errors about missing playable units as post is too long )

7. One guy with broken squad XML

Код:
Extreme texture size (2x0)
Texture init failed.
Warning Message: Cannot load texture c:\users\ПапаМама\appdata\local\arma 2\squads\ln{wolf}\logo.paa.
Unrecognized texture type '': '\'
Warning Message: Cannot load texture \.
8. Did you download the missions yourself yet and put them to mpmissions or mpmissionscache?
kju вне форума   Ответить с цитированием
Старый 27.01.2010, 11:57   #62
LEGYICH
ArmA Admin
 
Аватар для LEGYICH
 
Регистрация: 03.12.2009
Сообщений: 1,809
Сказал cпасибо: 1,615
Поблагодарили 1,038 раз в 551 сообщениях
Цитата:
Сообщение от kju Посмотреть сообщение

1) Did you scan your system memory with memtest86, what about CPU stability test?
try to do so in the near future
Цитата:
Сообщение от kju Посмотреть сообщение
2) Please do not use ANY addons while testing. You have sound mod CMS2 running and once a zombe MOD.
you look the wrong date. At first I tried to go to CSM mod, but closed the game and went without mods.
Цитата:
Сообщение от kju Посмотреть сообщение
Can you test packet loss to arma2.ru server? ping its ip. Or connect via TS2, show details of your account.
ок. do a test tomorrow

Цитата:
Сообщение от kju Посмотреть сообщение
Never seen these either. It seems your game was not able to load init scripts correctly:
may be necessary to reinstall the game?

Цитата:
Сообщение от kju Посмотреть сообщение
6) Only seen this for you yet too, that all east units cannot be found:
probably when it started to disappear texture

Цитата:
Сообщение от kju Посмотреть сообщение
7. One guy with broken squad XML
This is guy - me?))))

Цитата:
Сообщение от kju Посмотреть сообщение
8. Did you download the missions yourself yet and put them to mpmissions or mpmissionscache?
Nobody downloaded mission, but some of it was all good and some not so: (
LEGYICH вне форума   Ответить с цитированием
Старый 27.01.2010, 12:24   #63
kju
AAS Developer
 
Аватар для kju
 
Регистрация: 14.11.2009
Сообщений: 131
Сказал cпасибо: 31
Поблагодарили 153 раз в 64 сообщениях
Thanks for the response LEGYICH!

Squad logo is from this guy/team:
squads\ln{wolf}\logo.paa.

Цитата:
you look the wrong date. At first I tried to go to CSM mod, but closed the game and went without mods.
Good to hear. Rpt contained many game sessions yes. I explained problems from all.
Please delete rpt before you test the new AAS mission to have only this data in.


You can try a reinstall of game. It should not take too much time. You only need 1.05 patch.


Thanks for the testing LEGYICH and others!
kju вне форума   Ответить с цитированием
Старый 27.01.2010, 13:53   #64
MiB
System Admin
 
Аватар для MiB
 
Регистрация: 09.12.2003
Адрес: Марьино
Сообщений: 6,278
Сказал cпасибо: 287
Поблагодарили 2,253 раз в 713 сообщениях
Цитата:
Сообщение от kju Посмотреть сообщение
Here we go, please test this on private server (arma2ru version):
http://www.basecamp-allstars.de/Arma...ompletePack.7z
I uploaded a new version on test server.
MiB вне форума   Ответить с цитированием
Старый 27.01.2010, 21:50   #65
BLR GVOZD
Генерал-лейтенант
 
Аватар для BLR GVOZD
 
Регистрация: 29.08.2008
Адрес: Беларусь, Минск
Сообщений: 3,955
Сказал cпасибо: 1,055
Поблагодарили 2,929 раз в 1,363 сообщениях
it seems that i could have some free time today so i could spend it on testing.

BLR GVOZD добавил через 464 Мин. и 32 Сек.

so i just had a little test of new missions at test server (.rpt files included)

first time i launch arma 2 with my usual set of addons, second - only "naked" arma 2
both times everything went smooth (i played alone )

here goes .rpt #1

Код:
=====================================================================
== D:\GAMES\ArmA 2\arma2.exe
== "D:\GAMES\ArmA 2\arma2.exe" -mod=@veglow;@CSM2 -nosplash -cpucount=2 -maxmem=3000
=====================================================================
Exe timestamp: 2009/12/22 22:42:38
Current time:  2010/01/27 20:05:54

Updating base class Single->Single, by CSM2_c_Weapons\config.cpp/cfgWeapons/m16a4_acg/Single/
Updating base class Burst->Burst, by CSM2_c_Weapons\config.cpp/cfgWeapons/m16a4_acg/Burst/
Exe version: 1.05.62017
Cannot use magazine 1200Rnd_762x51_M240 in muzzle M242
"CLI ========= recalcBattleFronts.sqf === RESULTS ==========="
" blueAttackList = [5]"
" blueDefendList = [4]"
" redAttackList = [4]"
" redDefendList = [5]"
"curBaseList = [5,4]"
"CLI ========================================================"
"CLI deathHandler.sqf : KILL HANDLER WAITING"
"CLI ClientMainThread.sqf : aas arma2 V0.5 r435"
"CLI ClientMainThread.sqf : myPlayerQID = 2"
"CLI ClientMainThread.sqf : myName = playerEast1"
"CLI deathHandler.sqf : KILL HANDLER ACTIVE"
"CLI deathHandler.sqf : running cam follow"
"CLI deathHandler.sqf : entering spawn loop"
"clickSpawnButton.sqf : clickedSpawnButton = 3"
"refreshRespawnButtons.sqf : clickedSpawnButton = 3"
"refreshRespawnButtons.sqf : playerSelectedSpawn = 8"
"deathHandler.sqf : player authorised spawn at Xray/Instant base"
"CLI deathHandler.sqf : leaving spawn loop"
"CLI deathHandler.sqf : KILL HANDLER WAITING"
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
"Player QID 2 changed class to 9"
Array index out of range
"Player QID 2 changed class to 9"
"XMIT: xmitplayerEast1 = [102,101]"
"XMIT: xmitplayerEast1 = [102,102]"
Array index out of range
Array index out of range
"XMIT: xmitplayerEast1 = [101,1]"
Array index out of range
"XMIT: xmitplayerEast1 = [101,1]"
Array index out of range
"XMIT: xmitplayerEast1 = [101,1]"
Array index out of range
"XMIT: xmitplayerEast1 = [101,1]"
"CLI ========= recalcBattleFronts.sqf === RESULTS ==========="
" blueAttackList = [4]"
" blueDefendList = [3]"
" redAttackList = [3]"
" redDefendList = [4]"
"curBaseList = [4,3]"
"CLI ========================================================"
"CLI unpackStateSAAS.sqf : client recalculating battle fronts"
Array index out of range
Array index out of range
"XMIT: xmitplayerEast1 = [101,1]"
Array index out of range
Array index out of range
Creating debriefing
Client: Object 2:421 (type Type_144) not found.
Client: Object 2:352 (type Type_121) not found.
Client: Object 2:397 (type Type_121) not found.
and .rpt #2

Код:
=====================================================================
== D:\GAMES\ArmA 2\arma2.exe
== "D:\GAMES\ArmA 2\arma2.exe" -nosplash -cpucount=2 -maxmem=3000
=====================================================================
Exe timestamp: 2009/12/22 22:42:38
Current time:  2010/01/27 20:25:56

graphics:  D3D9, Device: NVIDIA GeForce 9600 GT, Driver:nvd3dum.dll 8.16.11.9107
resolution:  1280x1024x32
Addons:
  CAAir2_C130J in ca\air2\c130j\, CAAir2_UH1Y in ca\air2\uh1y\
  CA_Animals2_Cow in ca\animals2\cow\, CABuildings2 in ca\buildings2\
  CAStructures_IndPipe1_todo_delete in ca\buildings2\ind_pipeline\indpipe1\
  Ind_SiloVelke in ca\buildings2\ind_cementworks\ind_silovelke\
  Chernarus in ca\chernarus\, CA_Dubbing in ca\dubbing\
  CA_Modules_DynO in ca\modules\dyno\, CASounds_Missions in ca\soundmissions\
  CAStructuresHouse_A_Office02 in ca\structures\house\a_office02\
  CAStructures_Proxy_BuildingParts in ca\structures\proxy_buildingparts\
  CAStructuresHouse_Church_02 in ca\structures\house\church_02\
  CAWeapons_2b14_82mm_Mortar in ca\weapons\podnos_2b14_82mm\
  CAWheeled2_HMMWV_BASE in ca\wheeled2\hmmwv\, CA_AIR2_Su25 in ca\air2\su25\
  CABuildingParts in ca\buildings2\buildingparts\
  CA_Missions_SecOps in ca\missions\som\
  CA_Missions_FirstAidSystem in ca\modules\fa\, CA_Modules_ZoRA in ca\modules\zora\
  pond_test in ca\structures\pond\
  CAStructuresLand_Nav_Boathouse in ca\structures\nav_boathouse\
  CAStructuresHouse_Church_03 in ca\structures\house\church_03\
  CAStructuresHouse_Church_05R in ca\structures\house\church_05r\
  CAWater2_LHD in ca\water2\lhd\, CAWheeled2_GAZ39371 in ca\wheeled2\gaz39371\
  CAWheeled2_Ikarus in ca\wheeled2\ikarus\
  CAHouseBlock_A in ca\buildings2\houseblocks\houseblock_a\
  Ind_Pec in ca\buildings2\ind_cementworks\ind_pec\
  CA_Missions_BattlefieldClearance in ca\modules\bc\
  CA_Missions_GarbageCollector in ca\modules\garbage_collector\
  CA_Modules_Marta in ca\modules\marta\
  CAStructuresHouse_A_FuelStation in ca\structures\house\a_fuelstation\
  CAStructures_Rail in ca\structures\rail\
  CAStructuresHouse_A_Hospital in ca\structures\house\a_hospital\
  CAWeapons_AmmoBoxes in ca\weapons\ammoboxes\
  CAWeapons2_HuntingRifle in ca\weapons2\huntingrifle\
  CAWheeled_Pickup in ca\wheeled\datsun_armed\
  CAWheeled2_M998A2_Avenger in ca\wheeled2\hmmwv\m998a2_avenger\
  CAWheeled2_MTVR in ca\wheeled2\mtvr\
  CA_Animals2_Dogs_Pastor in ca\animals2\dogs\pastor\
  CAHouseBlock_B in ca\buildings2\houseblocks\houseblock_b\
  Farm_WTower in ca\buildings2\farm_wtower\, CARoads2Dam in ca\roads2\dam\
  CASounds in ca\sounds\, CAStructures_Proxy_Ruins in ca\structures\proxy_ruins\
  CAStructures_Mil in ca\structures\mil\
  CAStructuresHouse_HouseV2 in ca\structures\house\housev2\
  CAStructuresHouse_Shed_Ind in ca\structures\shed_ind\
  Ind_SawMill in ca\structures\ind_sawmill\
  CAStructuresLand_Ind_Stack_Big in ca\structures\ind\
  CATracked2_T90 in ca\tracked2\t90\, CAWeapons_SPG9 in ca\weapons\spg9\
  CAWeapons_VSS_vintorez in ca\weapons\vss_vintorez\
  CAWeapons_ZU23 in ca\weapons\zu23\
  CAWeapons_Metis_AT_13 in ca\weapons\metis_at_13\
  CAWeapons_bizon in ca\weapons\bizon\
  CAWeapons_Warfare_weapons in ca\weapons\static\
  CAWheeled2_LADA in ca\wheeled2\lada\, CAWheeled2_BTR90 in ca\wheeled2\btr90\
  CA_Animals2_Rabbit in ca\animals2\rabbit\
  CA_Animals2_Anim_Config in ca\animals2\animconfig\
  Rail_House_01 in ca\buildings2\rail_house_01\
  CAHouseBlock_C in ca\buildings2\houseblocks\houseblock_c\
  Ind_Workshop01 in ca\buildings2\ind_workshop01\, CACharacters2 in ca\characters2\
  CA_Modules_Coin in ca\modules\coin\, CARoads2Bridge in ca\roads2\bridge\
  CASigns2 in ca\signs2\, CAStructures_A_BuildingWIP in ca\structures\a_buildingwip\
  CAStructuresLand_A_MunicipalOffice in ca\structures\a_municipaloffice\
  CAStructures_Castle in ca\structures\castle\
  CATracked2_2S6M_Tunguska in ca\tracked2\2s6m_tunguska\
  CATracked2_T34 in ca\tracked2\t34\, CAWater2_Fregata in ca\water2\fregata\
  CAWheeled in ca\wheeled\, Arma2_Ka52 in ca\air2\ka52\
  CAAir2_ChukarTarget in ca\air2\chukar\
  CAHouseBlock_D in ca\buildings2\houseblocks\houseblock_d\
  Barn_Metal in ca\buildings2\barn_metal\
  CA_Missions_Armory2 in ca\missions\armory\, CA_Missions in ca\missions\
  missions_ew in ca\missions_ew\
  CAStructures_IndPipe1 in ca\structures\ind_pipeline\indpipe1\
  CAStructuresHouse_a_stationhouse in ca\structures\house\a_stationhouse\
  CAStructuresInd_Quarry in ca\structures\ind_quarry\
  CAweapons_m107 in ca\weapons\m107\, CAWeapons_M1014 in ca\weapons\m1014\
  CAWheeled2_LAV25 in ca\wheeled2\lav25\, CAWheeled2_Kamaz in ca\wheeled2\kamaz\
  CAWheeled3_TT650 in ca\wheeled3\tt650\, CAAir in ca\air\, HALO_Test in ca\air2\halo\
  CA_Anims in ca\anims\, Ind_Tank in ca\buildings2\ind_tank\
  Farm_Cowshed in ca\buildings2\farm_cowshed\
  Shed_wooden in ca\buildings2\shed_wooden\
  ind_silomale in ca\buildings2\ind_cementworks\ind_silomale\
  Ind_Dopravnik in ca\buildings2\ind_cementworks\ind_dopravnik\
  CA_Heads in ca\characters\heads\, CALanguage_missions in ca\languagemissions\
  BI_SRRS in ca\modules\srrs\, CA_Modules_UAV in ca\modules\uav\
  CA_Missions_AlternativeInjurySimulation in ca\modules\ais\
  CAStructuresHouse_rail_station_big in ca\structures\rail\rail_station_big\
  CAStructures in ca\structures\, CATracked2_BMP3 in ca\tracked2\bmp3\
  Warfare2 in ca\warfare2\, CAWater2_seafox in ca\water2\seafox\
  CAWheeled2_VWGolf in ca\wheeled2\vwgolf\, CAWheeled2_MMT in ca\wheeled2\mmt\
  CAAnimals in ca\animals\, CA_Animals2_Dogs_Fin in ca\animals2\dogs\fin\
  Misc_WaterStation in ca\buildings2\misc_waterstation\
  CATEC in ca\buildings2\buildingparts\signs\tec\
  A_GeneralStore_01 in ca\buildings2\a_generalstore_01\, CA_Editor in ca\editor\
  CA_Missions_Templates_SecOps in ca\missions\templates\secops.west\
  CA_Modules_Silvie in ca\modules\silvie\, CARocks2 in ca\rocks2\
  CAStructuresShed_Small in ca\structures\shed\shed_small\
  CAStructuresHouse_HouseBT in ca\structures\house\housebt\, CAUI in ca\ui\
  Utes in ca\utes\, CAWeapons in ca\weapons\, CAWeapons2 in ca\weapons2\
  CAAir2 in ca\air2\, CAAir3_Su34 in ca\air3\su34\
  CA_Anims_Wmn in ca\anims\characters\config\wmn\
  A_Crane_02 in ca\buildings2\a_crane_02\
  CABuildings2_Misc_Cargo in ca\buildings2\misc_cargo\
  CACharacters in ca\characters\
  CAStructuresHouse_HouseV in ca\structures\house\housev\, CAFonts in ca\uifonts\
  CAWheeled2_V3S in ca\wheeled2\v3s\, CAWheeled3_M1030 in ca\wheeled3\m1030\
  CAAir2_MV22 in ca\air2\mv22\, CAAir3 in ca\air3\
  CA_Animals2_Chicken in ca\animals2\birds\chicken\, CA_Animals2 in ca\animals2\
  CA_Anims_Sdr in ca\anims\characters\config\sdr\
  Misc_PowerStation in ca\buildings2\misc_powerstation\
  CABuildingParts_Signs in ca\buildings2\buildingparts\signs\
  IndPipe2 in ca\buildings2\ind_pipeline\indpipe2\
  Ind_Expedice in ca\buildings2\ind_cementworks\ind_expedice\
  Ind_Vysypka in ca\buildings2\ind_cementworks\ind_vysypka\, CAMisc in ca\misc\
  CA_Modules_clouds in ca\modules\clouds\, CA_Modules_Alice in ca\modules\alice\
  CA_Modules_Animals in ca\modules\animals\
  CAWheeled_Offroad in ca\wheeled\hilux_armed\, CAAir2_F35B in ca\air2\f35b\
  CAAir2_Pchela1T in ca\air2\pchela1t\, CA_Animals2_Sheep in ca\animals2\sheep\
  CA_Animals2_Dogs in ca\animals2\dogs\, Ind_Garage01 in ca\buildings2\ind_garage01\
  CAData in ca\, CA_Dubbing_Counterattack in ca\dubbing\counterattack\
  CALanguage in ca\language\, CA_Modules_ARTY in ca\modules\arty\
  CARoads2 in ca\roads2\, A_TVTower in ca\structures\a_tvtower\
  CAStructuresHouse in ca\structures\house\, CAWater in ca\water\
  CAWater2_Destroyer in ca\water2\destroyer\, CAWater2 in ca\water2\
  CAWeapons2_SMAW in ca\weapons2\smaw\
  CA_Animals2_WildBoar in ca\animals2\wildboar\
  CA_Anims_Char in ca\anims\characters\config\
  Shed_small in ca\buildings2\shed_small\
  CABuildings2_A_Pub in ca\buildings2\a_pub\, WarfareBuildings in ca\misc3\wf\
  CA_Modules_Functions in ca\modules\functions\
  CAStructuresBarn_W in ca\structures\barn_w\
  CAStructures_Wall in ca\structures\wall\
  CAStructures_Railway in ca\structures\rail\railway\, CATracked in ca\tracked\
  CAWeapons_Saiga12K in ca\weapons\saiga12k\
  CAWheeled2_HMMWV_Ambulance in ca\wheeled2\hmmwv\m997a2_ambulance\
  CAA10 in ca\a10\, CAAir2_MQ9PredatorB in ca\air2\mq9predatorb\
  A_statue in ca\buildings2\a_statue\
  Ind_Mlyn in ca\buildings2\ind_cementworks\ind_mlyn\
  CAData_ParticleEffects in ca\data\particleeffects\, CAMisc2 in ca\misc2\
  CA_HighCommand in ca\modules\hc\, CA_Modules in ca\modules\
  CA_Missions_AmbientCombat in ca\modules\ambient_combat\
  CAStructures_Nav_pier in ca\structures\nav_pier\
  CAStructures_Ruins in ca\structures\ruins\
  CATracked2_us_m270mlrs in ca\tracked2\us_m270mlrs\, CATracked2 in ca\tracked2\
  CAweapons_ksvk in ca\weapons\ksvk\, CAWeapons2_RPG18 in ca\weapons2\rpg18\
  CAWheeled2 in ca\wheeled2\
  CAWheeled2_M1114_Armored in ca\wheeled2\hmmwv\m1114_armored\
  CAWheeled2_TowingTractor in ca\wheeled2\towingtractor\, CA_AH64D in ca\ah64\
  Church_01 in ca\buildings2\church_01\, HouseRuins in ca\buildings2\houseruins\
  Ind_Shed_01 in ca\buildings2\ind_shed_01\
  Ind_MalyKomin in ca\buildings2\ind_cementworks\ind_malykomin\
  CAMisc3 in ca\misc3\, CA_HC_Sounds in ca\missions\data\sounds\, CAMusic in ca\music\
  CAStructures_Misc_Powerlines in ca\structures\misc_powerlines\
  CAStructures_Nav in ca\structures\nav\
  CAWater2_fishing_boat in ca\water2\fishing_boat\
  CAWeapons_M252_81mm_Mortar in ca\weapons\m252_81mm_mortar\
  CAWeapons_Kord in ca\weapons\kord\, CAWeapons_Colt1911 in ca\weapons\colt1911\
  CAWheeled3 in ca\wheeled3\, CA_CruiseMissile in ca\air2\cruisemissile\
  CA_Animals2_Goat in ca\animals2\goat\, CABuildings in ca\buildings\
  Ind_Shed_02 in ca\buildings2\ind_shed_02\
  CA_Modules_StratLayer in ca\modules\strat_layer\
  CAStructures_A_CraneCon in ca\structures\a_cranecon\
  CAStructuresHouse_A_Office01 in ca\structures\house\a_office01\
  CATracked2_AAV in ca\tracked2\aav\, CAWater2_smallboat_1 in ca\water2\small_boat\
  CAWeapons_DMR in ca\weapons\dmr\, CAWeapons_AK in ca\weapons\ak\
Mods: CA
Distribution: 1464
Exe version: 1.05.62017
"CLI ========= recalcBattleFronts.sqf === RESULTS ==========="
" blueAttackList = [5,6,8,9,10]"
" blueDefendList = [3,4,7]"
" redAttackList = [3,4,5,7,8]"
" redDefendList = [6,9,10]"
"curBaseList = [5,8,6,9,10,3,4,7]"
"CLI ========================================================"
"CLI deathHandler.sqf : KILL HANDLER WAITING"
"CLI ClientMainThread.sqf : aas arma2 V0.5 r435"
"CLI ClientMainThread.sqf : myPlayerQID = 2"
"CLI ClientMainThread.sqf : myName = playerEast1"
"CLI deathHandler.sqf : KILL HANDLER ACTIVE"
"CLI deathHandler.sqf : running cam follow"
"CLI deathHandler.sqf : entering spawn loop"
"clickSpawnButton.sqf : clickedSpawnButton = 4"
"refreshRespawnButtons.sqf : clickedSpawnButton = 4"
"refreshRespawnButtons.sqf : playerSelectedSpawn = 12"
"deathHandler.sqf : player authorised spawn at Xray/Instant base"
"CLI deathHandler.sqf : leaving spawn loop"
"CLI deathHandler.sqf : KILL HANDLER WAITING"
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Array index out of range
Ref to nonnetwork object 6c54800# 1059365: craterlong.p3d
Array index out of range
Creating debriefing
Client: Object 2:850 (type Type_144) not found.
Client: Object 2:495 (type Type_121) not found.
Client: Object 2:696 (type Type_121) not found.
BLR GVOZD добавил через 4 Мин. и 50 Сек.

my system specs: AMD Athlon X2 7850+ / MSI K9A2 Neo2 / 4096Mb DDR2 800 / Palit 9600GT 512Mb / Win 7 x64 Ultimate

Последний раз редактировалось BLR GVOZD; 27.01.2010 в 21:50. Причина: Двойной ответ
BLR GVOZD вне форума   Ответить с цитированием
Старый 28.01.2010, 10:05   #66
Selya
Старший сержант
 
Аватар для Selya
 
Регистрация: 02.12.2007
Адрес: Кимры
Сообщений: 273
Сказал cпасибо: 56
Поблагодарили 100 раз в 64 сообщениях
Цитата:
== "D:\GAMES\ArmA 2\arma2.exe" -mod=@veglow;@CSM2 -nosplash -cpucount=2 -maxmem=3000
Maximum value for maxmem is -maxmem=2047
[Только зарегистрированные и активированные пользователи могут видеть ссылки. ] post #8
Selya вне форума   Ответить с цитированием
Старый 29.01.2010, 14:42   #67
kju
AAS Developer
 
Аватар для kju
 
Регистрация: 14.11.2009
Сообщений: 131
Сказал cпасибо: 31
Поблагодарили 153 раз в 64 сообщениях
Thanks GVOZD, looks good!

2047 is max yes, yet game reverts to 2047 if set higher.

kju добавил через 328 Мин. и 59 Сек.

Expect another update available later tonight

kju добавил через 1362 Мин. и 2 Сек.

Please try and use this version for private testing from now on:
[Только зарегистрированные и активированные пользователи могут видеть ссылки. ]

I hope ArmA2.ru admins and community can test it soon to get out a working update to the public ASAP.

Последний раз редактировалось kju; 29.01.2010 в 14:42. Причина: Двойной ответ
kju вне форума   Ответить с цитированием
Сказал спасибо (1):
LEGYICH (28.01.2010)
Старый 31.01.2010, 11:50   #68
kju
AAS Developer
 
Аватар для kju
 
Регистрация: 14.11.2009
Сообщений: 131
Сказал cпасибо: 31
Поблагодарили 153 раз в 64 сообщениях
Any progress here?
kju вне форума   Ответить с цитированием
Старый 01.02.2010, 01:15   #69
LEGYICH
ArmA Admin
 
Аватар для LEGYICH
 
Регистрация: 03.12.2009
Сообщений: 1,809
Сказал cпасибо: 1,615
Поблагодарили 1,038 раз в 551 сообщениях
This weekend I was absent
LEGYICH вне форума   Ответить с цитированием
Старый 01.02.2010, 11:32   #70
kju
AAS Developer
 
Аватар для kju
 
Регистрация: 14.11.2009
Сообщений: 131
Сказал cпасибо: 31
Поблагодарили 153 раз в 64 сообщениях
No worries. It's really a shame that you guys are unable to use the latest version.
It has many important fixes in. For AGW crowed it works all fine.

Hopefully you guys give it good test session again soon,to see if the problems are finally resolved.
kju вне форума   Ответить с цитированием
Сказал спасибо (1):
LEGYICH (01.02.2010)
Старый 01.02.2010, 13:07   #71
BLR GVOZD
Генерал-лейтенант
 
Аватар для BLR GVOZD
 
Регистрация: 29.08.2008
Адрес: Беларусь, Минск
Сообщений: 3,955
Сказал cпасибо: 1,055
Поблагодарили 2,929 раз в 1,363 сообщениях
Цитата:
Сообщение от kju Посмотреть сообщение
Hopefully you guys give it good test session again soon,to see if the problems are finally resolved.
we'll do.
BLR GVOZD вне форума   Ответить с цитированием
Сказал спасибо (1):
kju (01.02.2010)
Старый 02.02.2010, 12:54   #72
kju
AAS Developer
 
Аватар для kju
 
Регистрация: 14.11.2009
Сообщений: 131
Сказал cпасибо: 31
Поблагодарили 153 раз в 64 сообщениях
LEGYICH did test with me again yesterday. The problem still persists.
It only happens for some people it seems. As AGW does not report the problems I can only assume it is
related to RUS ArmA 2 Version/Windows.

Squad logo and player name seems not related as LEGYICH tested with non Cyrillic nick and the problem
still persisted.

I have now converted all mission files to UTF8 and uploaded them to the server again.
Please test these again (ask MiB or me to start the test server).

Also test on BCA and getSkillD server please. Maybe it is server related.
kju вне форума   Ответить с цитированием
Старый 02.02.2010, 13:18   #73
LEGYICH
ArmA Admin
 
Аватар для LEGYICH
 
Регистрация: 03.12.2009
Сообщений: 1,809
Сказал cпасибо: 1,615
Поблагодарили 1,038 раз в 551 сообщениях
Цитата:
Сообщение от kju Посмотреть сообщение
LEGYICH did test with me again yesterday. The problem still persists.
It only happens for some people it seems. As AGW does not report the problems I can only assume it is
related to RUS ArmA 2 Version/Windows.

Squad logo and player name seems not related as LEGYICH tested with non Cyrillic nick and the problem
still persisted.

I have now converted all mission files to UTF8 and uploaded them to the server again.
Please test these again (ask MiB or me to start the test server).

Also test on BCA and getSkillD server please. Maybe it is server related.
possible today do
LEGYICH вне форума   Ответить с цитированием
Старый 02.02.2010, 13:57   #74
BLR GVOZD
Генерал-лейтенант
 
Аватар для BLR GVOZD
 
Регистрация: 29.08.2008
Адрес: Беларусь, Минск
Сообщений: 3,955
Сказал cпасибо: 1,055
Поблагодарили 2,929 раз в 1,363 сообщениях
it's also could be related to possible cyrillic symbols in the path to Arma 2 install folder and cyrillic name of windows user account.

one more: i've been heard that in windows 7 some applications installed to Program Files folder could behave strangely due to windows security issues. it's only rumors, but who knows....
BLR GVOZD вне форума   Ответить с цитированием
Старый 03.02.2010, 01:56   #75
LEGYICH
ArmA Admin
 
Аватар для LEGYICH
 
Регистрация: 03.12.2009
Сообщений: 1,809
Сказал cпасибо: 1,615
Поблагодарили 1,038 раз в 551 сообщениях
i'm and Niels was on BCA server 5 minuts age. Mission aas100_TotalAnnihilation.Chernarus 10 minutes the game was not a single problem
LEGYICH вне форума   Ответить с цитированием
Ответ

Опции темы
Опции просмотра

Ваши права в разделе
Вы не можете создавать новые темы
Вы не можете отвечать в темах
Вы не можете прикреплять вложения
Вы не можете редактировать свои сообщения

BB коды Вкл.
Смайлы Вкл.
[IMG] код Вкл.
HTML код Выкл.

Быстрый переход


Текущее время: 01:20. Часовой пояс GMT +3.

Powered by vBulletin®
Copyright ©2000 - 2018, vBulletin Solutions, Inc.

GMNET.RU © 2003-2018 || Дизайн студии vR